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High-Low

YOUR SCORE0 / 20 turns
100
Fresh startNext number ×1
CURRENT NUMBER
HIGH-LOW
NEW DRAW
?TAKE A CHANCE

Will the next number be higher or lower?

Points · Start with 100 · Numbers 1–21

Settings

Changing the number of turns starts a new game with 100 points.

How to play

Start with 100 points. Choose Higher or Lower, then draw. Build the highest score before your turns run out.

Numbers

Correct: add the new number. Wrong: subtract it. Consecutive mistakes multiply the loss (×1, ×2, ×3…). A win resets the streak.

If the same number appears again, you always win double its value.

Special draws — no turn used

Joker: Multiplies the next number’s win or loss: one joker ×2, two ×3, and so on. This also multiplies mistake penalties.

Devil: Win on the next number to earn it normally. Lose and your entire score drops to 0 points: game over.

Horseshoe: Instantly doubles your whole score, including your starting 100 points.

Black cat: Instantly halves your score, rounded up. For example, 101 points become 51.

Special symbols keep the same comparison number. Pending joker and devil effects last until the next number.

Game over

Only numbers use turns. Special symbols never do—even before your final number. The game ends after your chosen number of turns or at 0 points.

Controls

New game: Start again with 100 points.

Sound on: Tap to mute.

Sound off: Tap to enable sound.

Settings: Choose turns, sound and reduced motion.

Points have no cash value.

A fresh start?

Your current game will end. The new game starts with 100 points.

Game complete